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- global playermode, name2
-
- on mouseDown
- set playermode to 0
- set ml to ((the mouseV - the top of sprite the clickOn) / (the height of cast the number of member the castNum of sprite the clickOn / 3)) + 1
- if (ml < 1) or (ml > 5) then
- exit
- end if
- set playermode to ml - 1
- case playermode of
- 0:
- autoshoot(-88.0, 0.0)
- set name1 to " "
- set name2 to " "
- dolocalplayer()
- set playermode to 1
- go(115)
- exit
- 1:
- autoshoot(-88.0, 0.0)
- butsound()
- set playermode to 0
- set name1 to " "
- set name2 to " "
- go("players")
- exit
- 2:
- autoshoot(-88.0, 1.0)
- gonet()
- nothing()
- 3:
- 12:
- initserialport()
- openchat()
- 13:
- initmodem()
- wait(60)
- dial(18185084756.0)
- openchat()
- end case
- cursor(-1)
- end
-